Delightful Reveal #19
A weekly update on all things Flagrant
“Can’t have bugs if you don’t know what the intended behavior is.”
What we did:
- Planned out another two-week cycle’s worth of work for a client.
- Interviewed 3 users of our system to research future functionality and get feedback on software we’ve delivered.
- Attended Code for America Summit.
- Entirely completed the iOS Feature Parity epic for a client (for now, until the iOS team finds more stuff they need).
- Played Tears of the Kingdom.
- Learned how to use Stimulus action parameters.
- Created an autosave feature.
- Rapidly designed a dashboard for a CRM that is showcasing email performance. Preparing for a presentation in Washington DC.
- Presented a plan of approach on visual strategy after explicitly defining goals for improvements to the use of color, typography, UI components in a nascent design system.
- Nicely refactored pricing grid collections for Group Collect Ops that fixed some mistakes, made it more performant, and kept all specs passing.
- Created another handy custom form builder helper backed by a ViewComponent to handle number inputs that have a text value that needs to singularize/pluralize on change.
What we’re reading:
- The dialogue in Tears of the Kingdom
- Infinite Powers
- The beautiful (set in New Orleans). The review at the bookstore said people who love Throne of Glass should read this book
- Versioning design system with Figma, take two by Denis Rojčyk
- Now you can name and annotate your Figma Version History
What we’re watching:
- The cutscenes in Tears of the Kingdom
- Bungo Stray Dogs
- My Hero Academia
- The new season of Queer Eye set in New Orleans
- Headway’s videos on design systems, especially Better Figma Design System Management and Documentation
- The Peanut Butter Falcon
- Mortal Engines
What we’re listening to:
What we’re interested in:
- Playing more Tears of the Kingdom
- Building an Eladrin Hexblade Warlock (with Pact of The Blade, naturally)
- Learning to solder
- This “World’s Best CSS Developer” trophy
- Gerlanda di Francia’s new paintings at Arch Enemy Arts
What we’re struggling with:
- The hand things in Tears of the Kingdom
- Back pain
- Broken wrists and non responsive ortho centers
What we’re buying:
- Tears of the Kingdom
- Kitty Toothpaste
What we’re celebrating:
- The release of Tears of the Kingdom
- A full night’s sleep
- Finishing Skyward Sword so Tears of the Kingdom can be started
- Spring garden crops
- Planting summer garden crops
If you’re looking for a team to help you discover the right thing to build and help you build it, get in touch.